• Rekha Balakrishnan

How Do We Connect STEAM to Razum Learning Goals?

STEAM education is a way of teaching and learning that combines science, technology, engineering, the arts and mathematics subjects. STEAM is a teaching and learning idea, not just a set of activities. STEAM and Razum International School's inquiry-based teaching style work hand in hand. This is evident in Razum’s personal goals, in the following ways:


1. It inspires curiosity:


Curiosity and STEAM work together to generate new ideas and discoveries. Many creations would not be viable without creativity. Curiosity is a valuable approach that will assist our students in learning, innovating, and succeeding.


2. It increases resilience:


During STEAM activities, students learn in a setting where they can fall and try again. STEAM education utilises the significance of failure as a learning exercise, as it is part of the learning process. This encourages children to develop resilience.


3. It motivates cooperativeness:


STEAM lessons are offered to children of all ages and abilities. Students with varying levels of competence can work together to solve challenges in groups. This allows students to engage with others in a team-oriented environment.


4. It encourages adaptability:


To succeed in learning, students must be able to apply what they have learned in a variety of circumstances. STEAM education teaches students how to use what they've learned in multiple circumstances to help solve problems.


5. It develops international-mindedness:


STEAM is a program that is designed to prepare students to respond constructively and effectively to global obstacles and significant problems that they may experience.


6. It inspires reflectiveness:


Reflective learning is progressively becoming an essential aptitude for learners. Students can perceive the effectiveness of an activity, and understand what they have learnt. At Razum we encourage this reflection process, by asking - did the lesson meet the goal? How can it be improved? And how to continue to make improvements.


#STEAM #IPC #inquirybasedlearning

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